Free download — entry point
One prompt, a few honest guesses, and fifteen minutes that give your team something to talk about besides work.

A real reveal screen. No partner needed to play.
Why bother
Fifteen minutesRun it in a standing meeting. Nothing to install, nobody to train.
Teams don't build trust by being told to. They build it by doing something together that has nothing to hang on it — where being wrong is free, where the junior person can contradict the senior one because it's a round and not a meeting, and where everyone learns the same thing at the same time.
How Wild Cards works
One roundFour steps, start to finish. That's the whole game.
Any teammate chooses what the round is about.
On their own, before anyone else's answer is visible.
You try to predict how the rest of the team answered.
Real answers, scored on the spot. Nobody finds out ahead of anybody else.